fre 2005-01-28 klockan 10:28 -0700 skrev Ivan Gyurdiev:
On Fri, 2005-01-28 at 18:26 +0100, Peter Backlund wrote:
fre 2005-01-28 klockan 10:07 -0700 skrev Ivan Gyurdiev:
- some sort of alternatives system or post-install scripts to find correct provider of libGL.so.1
That should be libGL.so.
Let me demonstrate. After today's X upgrades:
[snip]
[root@localhost ~]# rpm -qa *nvidia* *Mesa* kernel-module-nvidia-2.6.10-1.741_FC3-1.0.6629-0.lvn.6 kernel-module-nvidia-2.6.9-1.724_FC3-1.0.6629-0.lvn.6 xorg-x11-Mesa-libGLU-6.8.1-12.FC3.21 xorg-x11-Mesa-libGL-6.8.1-12.FC3.21 nvidia-glx-1.0.6629-0.lvn.6 nvidia-glx-devel-1.0.6629-0.lvn.6
Both nvidia-glx and Mesa are installed.
Try this: glxinfo|grep version
Are the versions the same?
No:
[peter@localhost]~% glxinfo| grep version server glx version string: 1.2 client glx version string: 1.3 OpenGL version string: 1.2 (1.5 Mesa 6.1) glu version: 1.3
What problems would that create? I've played a number of OpenGL games, such as Quake3 and Doom3, and never seen any glitches in them or in any screensaver, and I always keep Mesa installed btw.
Could you provide a real-world example of code that does not build and run the way you want it, so that I can test it?
/Peter