I don't think I'm up for being a package maintainer.
Anybody willing to maintain mingw32-SDL_image and mingw32-SDL_mixer?
Here's the URLs again (which I posted 10 days ago)
They seem to work great with my game, which cross-compiles, runs under
wine, and runs under windows perfectly.
Guess the defines at the top need to turn into globals, but other than
that they might be ready to go.
Thank you! - Jason
On Fri, Jun 19, 2009 at 4:06 AM, Richard W.M. Jones<rjones(a)redhat.com> wrote:
On Thu, Jun 18, 2009 at 05:07:18PM -0400, Jason Woofenden wrote:
> Hi all,
> I'm pretty new to this packaging and cross-compiling, but I put
> together a couple packages anyway:
I did a quick 'sniff test' on the spec files, and they both look good.
(For someone who claims to know nothing about RPM packaging, these are
in fact really excellent :-)
How do you fancy adding these packages to Fedora? One big advantage
for you is that if they're in Fedora, they become part of the base,
maintained system which you use to compile your game.
The process is outlined here:
Richard Jones, Emerging Technologies, Red Hat http://et.redhat.com/~rjones
virt-top is 'top' for virtual machines. Tiny program with many
powerful monitoring features, net stats, disk stats, logging, etc.
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