Hi,
I would like to write the following article:
Summary: Getting started with V-rep Robotic Simulator in Fedora Description: This article aims at giving the reader an overview of how to get started with V-rep Simulator on Fedora.
The step-to-step guide to installing V-rep.
I plan to write a second article following this that would explain about its features, dependencies, etc and working with V-rep using any language on fedora
Features, and dependencies of V-rep Working with V-rep
I have drafted my idea here[1]. Please review the same.
Thanking you, Jogender Kota
On Thu, Dec 28, 2017 at 10:54:36PM +0530, Jogender Kvs wrote:
Hi,
I would like to write the following article:
Summary: Getting started with V-rep Robotic Simulator in Fedora Description: This article aims at giving the reader an overview of how to get started with V-rep Simulator on Fedora.
The step-to-step guide to installing V-rep.
I plan to write a second article following this that would explain about its features, dependencies, etc and working with V-rep using any language on fedora
Features, and dependencies of V-rep Working with V-rep
I have drafted my idea here[1]. Please review the same.
Hi Jogender,
The Magazine editors met about your article idea today. We understand that V-rep binaries are under a restrictive license that might affect some readers. Are there free software solutions for the same kinds of robotic simulation? Would those make sense to cover?
Dear, I have dropped a revised pitch regarding the license of the application. Could you please check and let me know about any further changes.
Cheers Jogender
On Jan 10, 2018 7:16 PM, "Paul W. Frields" stickster@gmail.com wrote:
On Thu, Dec 28, 2017 at 10:54:36PM +0530, Jogender Kvs wrote:
Hi,
I would like to write the following article:
Summary: Getting started with V-rep Robotic Simulator in Fedora Description: This article aims at giving the reader an overview of how to get started with V-rep Simulator on Fedora.
The step-to-step guide to installing V-rep.
I plan to write a second article following this that would explain about its features, dependencies, etc and working with V-rep using any language on fedora
Features, and dependencies of V-rep Working with V-rep
I have drafted my idea here[1]. Please review the same.
Hi Jogender,
The Magazine editors met about your article idea today. We understand that V-rep binaries are under a restrictive license that might affect some readers. Are there free software solutions for the same kinds of robotic simulation? Would those make sense to cover?
-- Paul W. Frields http://paul.frields.org/ gpg fingerprint: 3DA6 A0AC 6D58 FEC4 0233 5906 ACDB C937 BD11 3717 http://redhat.com/ - - - - http://pfrields.fedorapeople.org/ The open source story continues to grow: http://opensource.com
Dear, I have explained the license of V-Rep in my blog seperately as : V-REP binaries comes with 2 types of licensing : Commercial and Educational. http://www.coppeliarobotics.com/licensing.html
While Commercial license is albeit a closed binary, Educational license is completely free. please see to it and let me know for any further changes. Cheers Jogender
On Wed, Feb 07, 2018 at 12:36:07PM +0530, Jogender Kvs wrote:
Dear, I have explained the license of V-Rep in my blog seperately as : V-REP binaries comes with 2 types of licensing : Commercial and Educational. http://www.coppeliarobotics.com/licensing.html
While Commercial license is albeit a closed binary, Educational license is completely free. please see to it and let me know for any further changes.
Jogender, here are some changes the article needs:
* The licensing diagram isn't needed. Further, it's not a freely licensed graphic so it's not suitable to copy and paste it into an article elsewhere. Simply explain the licensing situation in words. While I think it would be preferable to cover truly free/libre software that fills this space, that's not a blocker to covering V-Rep.
* The article doesn't walk the user through any basic usage or a typical experimental setup. It needs that to be more readable, understandable, and useful. Screenshots and menu descriptions aren't enough by themselves.
* When you walk through a typical setup, also describe the hardware you're using. A photo or two of the results might be nice as well.
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